In August, 1970, DC Comics retired the logo that had, with minor adjustments, appeared on the cover of their publications since 1949. (For the record, the red lettering had been added in 1954.) It was replaced by a new branding approach that basically consisted of the letters “DC”, the comic’s title, and a graphic representing the comic’s subject matter. That approach gave us a few imaginative and distinctive new logos, such as the eagle-and-shield emblem that graced the Justice League of America’s covers for a couple of years; for the most part, however, the publisher’s books defaulted to a simple formula of “DC” + title + image of the headliner(s), often with some or all of those elements enclosed within a circle. The end result was that every series seemed to have its own individual (if not necessarily memorable) logo, with even those comics that were part of a larger “family” of titles — such as those starring Superman or Batman — standing on their own, with little sense of a shared identity.
There were a couple of exceptions, however, both of which involved anthology titles that didn’t have continuing characters who starred in every issue — specifically, DC’s romance and mystery comics. Read More
Green Lantern #81, the sixth issue of writer Denny O’Neil and artist Neal Adams’ classic “Green Lantern/Green Arrow” run, represented a couple of “firsts” for the series. For one, the superheroine Black Canary, who’d previously appeared in issues #78 and #79, was cover-billed as a guest-star for the first time. For another, this was the first installment that overtly heralded the major social issue dramatized within the book’s pages with a cover blurb, i.e., the “Population Explosion!”
Along with these firsts, however, issue #81 almost had the added distinction of being the last issue drawn by Neal Adams. As the artist would later tell interviewer Arlen Schumer (in Comic Book Marketplace #40 [Oct., 1996]), “I thought we started to run out of ideas when we ran the overpopulation story… Politically, I had a problem with the book.” Read More
As I’ve discussed in a previous post, when Marvel Comics brought back their mid-Sixties double-feature format with two titles in 1970, my younger self promptly jumped on one of them — Amazing Adventures, co-starring the Inhumans and Black Widow — picking up both the first and second issues. For some reason, however, I put off sampling the companion title — Astonishing Tales, headlined by Ka-Zar and Doctor Doom — for several months, so my first issue was the series’ third. Yes, reader; that does indeed mean that I turned up my nose at new work from not just one, but two giants of comic book art — Jack Kirby (who already had one foot out the door at Marvel) and Wally Wood (who was just putting a foot back in). What can I say? I was a callow youth, who pretty much took Kirby for granted (he put a couple of new books out every month, after all; if you missed one, there’d be another one along in a couple of weeks) — and, truth to tell, I didn’t yet know who Wood even was, or why I should care. Read More
According to the Mike’s Amazing World of Comics web site, Robert Kanigher scripted 2,707 comic book stories in his five-decade career, the vast majority of them for DC Comics. But despite the fact that I’ve been reading DC comics myself for over five decades — three of which overlap with those during which Kanigher was working — I’ve never really felt like I had a handle on the guy. Read More
Fifty years ago, whenever I picked up an issue of one of DC Comics’ “mystery” (i.e., Comics Code-approved horror) anthology titles, I knew I would see work from multiple creators. Any given issue would feature a mix of talents, most likely including some that I’d been a fan of for quite a while, others who were somewhat less well-known to me (but whom I was becoming more familiar with all the time, due mostly to their frequent appearances in these very titles), and probably at least one or two I’d never heard of before.
This was definitely the case with the comic that’s the subject of today’s post, House of Mystery #188, which started things off with another spooky cover by the very familiar (and always dependable) Neal Adams, and then launched into a story drawn by an artist whose work was altogether new to me (and probably new to most of this issue’s other original readers, as well), though I wouldn’t know this for sure until I got to the credits box on the story’s second page: Read More
The second half of 1969’s iteration of DC Comics’ annual summer event teaming the Justice League of America with their Golden Age predecessors, the Justice Society of America, sported a cover that was — for this particular twelve-year-old’s money — considerably more exciting than the previous issue‘s. That cover had featured a row of JSAers looking on passively while some nameless kid ripped up a lamppost; this one, pencilled and inked by Neal Adams, heralded the first meeting between the Superman of Earth-One (the one currently appearing in multiple DC titles every month) and the Superman of Earth-Two (the one who’d ushered in the whole Golden Age of Comics in the first place in 1938’s Action Comics #1) — and from the looks of things, it was going to be a, shall we say, rather contentious meeting. That I would buy this comic book was never in question; but I have a hard time imagining anyone who was even a casual reader of DC superhero comics seeing this book in the spinner rack in July, 1969, and not picking it up. Read More
As I’ve written in several previous posts, I was something of a wuss as a kid, at least when it came to my choices in entertainment. (Oh, who do I think I’m kidding? I was an all-around, all-purpose wuss.) To put it plainly, I was scared of being scared.
So I pretty much eschewed all forms of scary media: horror movies, eerie TV shows, spooky comic books… you get the idea.* That is, until a friend took me gently by the hand (metaphorically speaking) and showed me that a walk through the cemetery at midnight could actually be kind of fun. Read More
There’s a case to be made that the God of Thunder’s adversary in the issue of his comic we’re discussing today — the being known at this point only as “Him”, though he’d later pick up the less confusing appellation “Adam Warlock” — was the last major character creation of artist/storyteller Jack Kirby during his most important and productive tenure at Marvel Comics. As recalled by comics writer and historian — and longtime Kirby associate — Mark Evanier (and reported by numerous writers, including Mike Gartland in The Jack Kirby Collector #24), the story that Kirby plotted and drew for Fantastic Four #66 – 67 was a tale of well-intentioned scientists who create an ultimate human being, an entity who’s not only physically perfect but also possesses godlike powers, only to have this being, once it’s emerged from gestation within its cocoon, turn on them and destroy them, simply because they don’t meet his standards of perfection. However, when it came time to script the story, Kirby’s collaborator (and editor), Stan Lee, jettisoned this theme — intended as Kirby’s ironic commentary on Ayn Rand’s Objectivist philosophy — possibly because it didn’t present a clear-cut “bad guy”. In Lee’s version of the story — which was the one that saw print, of course — the scientists wanted to use their creation to dominate the world; “Him” realized this, and destroyed the would-be despots before taking his leave of humanity. Already disgruntled with Lee (and with Marvel Comics, generally) over a number of matters — including the way that Lee had appropriated and reinterpreted an earlier Kirby creation for FF, the Silver Surfer — Kirby may have seen this latest alteration of his creative vision to be, in Gartland’s words, “the last straw”. From this time on, the theory goes, the “King” would refrain from bringing his full creative powers to bear on the work he did for Marvel, with the result that he would introduce few, if any, truly significant new characters in his last couple of years before jumping ship for DC Comics. Read More
For the first year or so of the Justice League of America’s existence, the stories of DC’s premier superteam followed a fairly strict formula. Beginning with the team’s three tryout issues of The Brave and the Bold in 1959 and 1960, the tales told by writer Gardner Fox, penciller Mike Sekowsky, and editor Julius Schwartz played out according to a prescribed pattern; the team members (Aquaman, Batman, Flash, Green Lantern, the Martian Manhunter, Superman, and Wonder Woman — and, from JLA #4 on, Green Arrow) would come together at (or at least near) the beginning of the story; then they’d encounter or discover a menace; then they’d split into teams to battle different aspects of said menace; and then, finally, they’d come together at the end to secure their ultimate victory over the menace. Also as part of the formula, at least for the earliest adventures, Superman and Batman took no active role in the central team-up chapters, and sometimes didn’t even show up for the group scenes at the beginning or end; this was due to editor Schwartz deferring to the preferences of editors responsible for those heroes’ own titles, Mort Weisinger and Jack Schiff, who didn’t want DC’s two marquee characters overexposed. Even after the restrictions on using the Man of Steel and the Caped Crusader eased up somewhat, there were issues when they were entirely absent (“on assignment” in Dimension X, or something else of that sort), and neither of them appeared on a cover until JLA #10 (March, 1962). Read More
As I’ve related in previous posts on this blog, my introduction to Marvel Comics’ Inhumans came not by way of their usual stomping grounds in Fantastic Four, but rather via an issue of Amazing Spider-Man that featured Medusa. Soon afterwards, I encountered Medusa’s little sister Crystal as a supporting character in FF — but all I knew about her at first was that she was the Human Torch’s girlfriend, and that she had a weird pattern in her hair. It wasn’t until issue #81, in which Crys suited up in blue to become the Invisible Girl’s temporary replacement on the team, that I even learned that she had superpowers, let alone that she was a member of the mysterious Inhumans’ royal house.
And then, just one month later, it was at last time to meet the rest of the family… Read More