Last summer, we took a look at the first two issues of The Demon — a series created by writer-artist-editor Jack Kirby as a response to DC Comics’ request for him to come up with something in the “horror hero” vein. Although this new feature hadn’t originally been intended to replace Kirby’s beloved “Fourth World” titles on his production schedule — at least, that hadn’t been Kirby’s intent — following the cancellations of both Forever People and New Gods, and the mandated retooling of Mister Miracle, that’s effectively what happened, as both Demon and Kamandi, the Last Boy on Earth (another series dreamed up by Kirby at DC’s direction) had their publishing frequencies increased from bi-monthly to monthly status within their first three issues, so that by the beginning of 1973, they, along with the still bi-monthly Mister Miracle, effectively absorbed most if not all of the creator’s time and effort. Read More
In January, 1973, the cover of Conan the Barbarian #25 — a collaboration between Gil Kane and Ralph Reese — hardly gave any hint of the enormous artistic shift this issue represented for Marvel Comics’ award-winning series. After all, Kane had pencilled four Conan covers prior to this one, and while two of those had graced issues that also featured Kane art on the inside (the first of those, #17, also happened to have been inked by Reese), the other two — including the most recent one, for issue #23 — had fronted stories drawn by the title’s original and primary regular artist, Barry Windsor-Smith.
So, if you were a regular Conan reader who’d somehow managed to miss issue #24 (and if you were, you have my sympathies), you may well have been startled to open #25 to its first page to see that the story had been drawn by a penciller previously unseen in these pages (though his name and work were hardly unfamiliar to Marvel fans)… namely, John Buscema: Read More
In recent months, we’ve followed the Phantom Stranger’s crusade against the secret society of sinister sorcerers called the Dark Circle, as chronicled by writer Len Wein and artist Jim Aparo. That crusade finally comes to an end in the 24th issue — so after pausing just long enough to admire Aparo’s typically fine, mood-setting cover, let’s turn to the first page and get right to it, shall we? Read More
Back in July of this year, we took a look at Wonder Woman #202 — an issue which, in addition to being the penultimate issue of that title’s four-year “Diana Prince” run (which had found the Amazing Amazon battling bad guys sans her traditional powers or costume), featured the comic-book debut of Fafhrd and the Gray Mouser, two heroes of sword-and-sorcery fiction who’d been appearing in the stories of Fritz Leiber since 1939. In the comic’s story, Diana and Catwoman journeyed to the the world of Nehwon (spell it backwards), where they tussled briefly with the two blade-wielding adventurers before teaming up against their common foes.
Immediately following the story’s conclusion, a half-page ad promised us readers of 1972 that this was by no means the last we’d see of Fafhrd and the Mouser: Read More
Calendar-specific note for anyone reading this blog post on or soon after its original date of publication: No, your humble blogger hasn’t gotten his holidays mixed up. But I’m at the mercy not only of what comics were published a half century ago this month, but also of which comics my younger self actually bought… and my December, 1972 haul was decidedly light on seasonally appropriate fare. On the other hand, Tomb of Dracula #7 does at least have snow in it, so maybe that counts for something. And now, on to our regularly scheduled fifty year old comic book…
In December, 1972, a little over a year since its debut, Marvel Comics’ Tomb of Dracula had seen six issues delivered to stands — a run of stories which, despite having been drawn by a single artist, had been written by three different authors (five, if you count plotting contributions made to the first issue by Stan Lee and Roy Thomas). That sort of creative churn generally didn’t bode well for the long-term health of an ongoing series; but for ToD, the fourth attempt at finding a regular writer for the book would prove to be the charm, as Marv Wolfman came on board with issue #7 — and then remained at the helm for the next sixty-three issues, or (to put it another way) the next six-and-a-half years. Read More
Back in April, we took a look at the third issue of Marvel Comics’ Kull the Conqueror, featuring the titular hero’s first all-out battle against the undead sorcerer Thulsa Doom (a character who’d actually been introduced in another comic published a few months previously, Monsters on the Prowl #16). Today, we’ll be examining Kull #7, in which the barbarian king of Valusia meets his evil arch-foe again… for the first time.
That seemingly paradoxical statement refers to the fact that this comic book features an adaptation of the short story “Delcardes’ Cat” — the first and only story by Kull’s creator, the pulp writer Robert E. Howard, in which the skull-headed villain ever makes an appearance. Oddly enough, Howard only seems to have come up with the idea for Thulsa Doom well into the story, requiring him to go back and write another version in which the baddie gets referred to as a known threat a few times early on, just so that he doesn’t seem to come out of nowhere in the tale’s final scenes (which, as we’ll see soon enough, he kind of does anyway). Even so, Howard wasn’t able to sell the story during his all-too-brief lifetime; like most (though not all) of his Kull stories, the tale remained unpublished as of the author’s death in 1936, not seeing print until Lancer Books released its paperback collection, King Kull, in 1969.
Got all that? Great! Now, on with our comic… Read More
In our present age, when not only the original Captain Marvel has been the subject of a blockbuster motion picture (with a second one on the way), but so has his most powerful adversary, it may be difficult for younger fans to comprehend just how obscure Billy Batson and his alter ego were to the average comic book reader of half a century ago. Even if you were an avid comics fan who’d been reading superhero funnybooks for the past seven years (as was my fifteen-year-old self, back in December, 1972), you might not have much more than a vague idea of what the “Marvel Family” and its mythos were all about, prior to the publication of Shazam! #1. Read More
In December, 1972, Marvel Comics published the final issue of Conan the Barbarian drawn by Barry Windsor-Smith. Again.
The young British artist’s first departure from the book had come just ten months earlier, with Conan #15. But after a mere three issues away (the first of which in fact reprinted earlier work by Windsor-Smith), he was back on the book. reuniting with writer Roy Thomas on Conan #19 to launch an ambitious new multi-issue storyline, the “Hyrkanian War” epic. Read More
Behind an attention-grabbing cover pencilled by John Buscema from a rough layout by Jim Starlin (and inked by Frank Giacoia), the Defenders creative team of writer Steve Englehart, penciller Sal Buscema, and inker Frank McLaughlin began this latest installment of the super-team’s continuing adventures right where the previous one had left off.
It wasn’t exactly what you’d call a happy scene… Read More
Readers of our Avengers #105 post back in July may recall how that issue’s plot — the first from the title’s brand new writer, Steve Englehart — concerned the team’s search for their missing member Quicksilver, who’d disappeared towards the end of the previous issue. Following the inconclusive resolution to their efforts in that tale, Earth’s Mightiest Heroes would continue their quest for the mutant speedster for months to come. But, surprisingly — well, it surprised me, back in November, 1972 — when Pietro Maximoff was finally “found”, it didn’t happen in the pages of Avengers; instead, Quicksilver resurfaced in, of all things, an issue of Fantastic Four — which, as it happened, was the new super-team scripting gig of Roy Thomas, the man who’d written Avengers for the last five-plus years prior to Englehart taking over, and thus the guy who’d launched the whole “where is Pietro?” mystery in the first place. From a creative standpoint, it made a certain kind of sense that Thomas would be the one to ultimately wrap things up; but in terms of the ongoing mega-story of the Marvel Universe, it seemed to come out of nowhere. How did Quicksilver ever manage to end up in the Himalayan homeland of the Inhumans, the Great Refuge? And why the heck was he fighting the Fantastic Four’s Human Torch, Johnny Storm? Read More