Werewolf by Night #15 (March, 1974)

The second and concluding chapter of Marvel Comics’ 1973 crossover between Tomb of Dracula and Werewolf by Night introduces itself with a spectacular cover by Mike Ploog: one that epitomizes Marvel’s early-’70s horror trend as well or better than any other I can think of; and, truth be told, one of my very favorite covers in any genre from this particular era of comics.

Beyond the cover, writer Marv Wolfman, penciller Ploog, and inker Frank Chiaramonte pick up the story right where Wolfman, penciller Gene Colan, and inker Tom Palmer left off at the end of ToD #18, with our two series’ protagonists quite literally at each other’s throats: Read More

Werewolf by Night #14 (February, 1974)

It’s been over a year since we last looked in on our favorite teenage werewolf, Jack Russell, so we have a bit of catching up to do before we get into our discussion of today’s main topic.  Following issue #3‘s conclusion of the extended plotline concerning the Darkhold — the mystical bound volume that had acted as a MacGuffin for most of the series’ early run — subsequent installments had seen Jack involved in a succession of one or two-part adventures that usually involved his younger sister Lissa (who learned Jack’s lycanthropic secret in issue #4) and/or his best friend Jack Cowan (who had to wait until issue #12 to get clued in regarding that vital info).  On the creative end, the feature’s original writer-artist team of Gerry Conway and Mike Ploog, who’d been on board ever since the Werewolf’s three-issue tryout in Marvel Spotlight, came to an end with #4; while Ploog remained the book’s penciller for three more issues, Conway was succeeded by Len Wein, who served as writer through #8.  That last issue was drawn by Werner Roth as his one and only effort on the title; the next saw the arrival of a new artist — Tom Sutton — who was joined by an “old” writer — Gerry Conway.  (As a side note, the same month that Werewolf by Night #8 came out saw the Werewolf meet Spider-Man in Marvel Team-Up #12 — a Conway-Wein collaboration that firmly established Jack Russell’s adventures as taking place in the main Marvel Comics continuity.)  Read More

Kull the Destroyer #11 (November, 1973)

By August, 1973, Marvel Comics had been publishing comics about Robert E. Howard’s sword-and-sorcery hero King Kull for over two and a half years — or, to be more precise, for thirty-two months — but only had ten issues of Kull the Conqueror to show for it.  That record was in marked contrast to that of Howard’s better known barbarian protagonist, Conan, who’d made his American comic-book debut just five months before Kull’s, but who’d so far racked up thirty-one regular issues of his own title, plus a “King-Size” reprint special and two appearances in the black-and-white magazine Savage Tales, to boot.  But while from our contemporary perspective it may seem obvious that Kull of Atlantis — despite his having actually preceded Howard’s Conan of Cimmeria in terms of the chronology of their respective creations by Howard — was destined to always come in a distant second to his younger compatriot in terms of audience appeal, fifty years ago, the powers-that-were at Marvel — especially editor-in-chief (and Howard fan) Roy Thomas — had yet to receive that memo.  Read More

Marvel Spotlight #12 (October, 1973)

In several previous blog posts (most extensively in this one), I’ve described the early 1970s horror boom in American comics as part of a larger wave of interest in monsters (especially among young people) that can be traced back to the arrival of the classic old Universal monster movies on television in the late 1950s, and that flourished in the following decade and beyond, ultimately giving us such enduring cultural artifacts as Bobby “Boris” Pickett’s hit 1962 single “Monster Mash”, the Gothic TV soap opera Dark Shadows (which premiered in 1966, but didn’t really didn’t take off until the arrival of the vampire Barnabas Collins in ’67), and, lest we forget, Count Chocula and Franken Berry breakfast cereals, which first crept onto grocery shelves in 1971.  It was a legitimate popular phenomenon, but one that had largely passed American color comics by — at least until the early 1971 revisions to the Comics Code, which allowed for vampires, werewolves, and ghouls to be used “when handled in the classic tradition such as Frankenstein, Dracula, and other high calibre literary works” for the first time since the Code’s adoption in 1954.  Before too many months had passed, spinner racks were filling up with titles like Tomb of Dracula, Werewolf by Night, Frankenstein, and Swamp Thing — and fifty years ago, in the summer of 1973, new ones were continuing to arrive.  Read More

Frankenstein #5 (September, 1973)

Last October, we took a look at Marvel Comics’ Frankenstein #1 (Jan., 1973), the first issue of an ongoing series that kicked off with an adaptation of Mary Shelley’s 1818 novel of the same name.  This adaptation, written by Gary Friedrich and drawn by Mike Ploog, would run for three issues, and probably still ranks as one of the most faithful takes on Shelley’s classic work ever attempted in comic books (even if Ploog’s design for the Monster owed at least as much to Universal Studios’ Frankenstein movies of the 1930s and ’40s as it did to Shelley’s text).

As you may recall, Friedrich and Ploog retold Shelley’s story within a narrative framework set a hundred year’s after its events, as an Arctic expedition led by Captain Robert Walton IV — the namesake and great-grandson of a character from the novel — discovered the body of Victor Frankenstein’s Monster frozen in a wall of ice.  The expedition not only retrieved the Monster, but inadvertently resuscitated him, setting off a chain of events which ultimately caused the wreck of Walton’s ship and the deaths of most of his crew.  Read More

Marvel Premiere #8 (May, 1973)

Last April, we took a look at Marvel Premiere #3 (Jul., 1972), which featured Doctor Strange starring in his first full-length solo adventure since the cancellation of his title back in 1969.  In this issue, artist Barry Windsor-Smith and scripter Stan Lee introduced a mysterious new adversary for the Master of the Mystic Arts — a menace who was powerful enough to suborn one of the Doc’s oldest and most formidable foes, Nightmare, but who remained yet nameless and unseen at the episode’s conclusion.

More clues were forthcoming in the following bi-monthly issue, which we covered here last June.  This one was drawn by Windsor-Smith in collaboration with relative newcomer Frank Brunner, while Archie Goodwin scripted from a plot by Roy Thomas; it saw the storyline take a turn towards cosmic horror, as Dr. Strange journeyed to the New England village of Starkesboro, whose half-human, half-reptilian inhabitants secretly worshiped the demonic entity Sligguth.  However, Sligguth himself was no more than another servant of the same dark threat that our hero had first learned of in MP #3 — a threat that still remained nameless in this installment, though we at least learned a bit more about him — mostly courtesy of Doc’s mentor, the venerable Ancient One, who warned of the imminent return of “a cosmic obscenity that slumbers”.  The issue ended on a cliffhanger, with Strange shackled to a stone altar, about to be sacrificed to Sligguth by the demon’s scaly celebrants:  Read More

Conan the Barbarian #25 (April, 1973)

In January, 1973, the cover of Conan the Barbarian #25 — a collaboration between Gil Kane and Ralph Reese — hardly gave any hint of the enormous artistic shift this issue represented for Marvel Comics’ award-winning series.  After all, Kane had pencilled four Conan covers prior to this one, and while two of those had graced issues that also featured Kane art on the inside (the first of those, #17, also happened to have been inked by Reese), the other two — including the most recent one, for issue #23 — had fronted stories drawn by the title’s original and primary regular artist, Barry Windsor-Smith.

So, if you were a regular Conan reader who’d somehow managed to miss issue #24 (and if you were, you have my sympathies), you may well have been startled to open #25 to its first page to see that the story had been drawn by a penciller previously unseen in these pages (though his name and work were hardly unfamiliar to Marvel fans)… namely, John Buscema:  Read More

Frankenstein #1 (January, 1973)

In October, 1972, the debut of Marvel Comics’ new title Frankenstein — or, if you prefer, The Monster of Frankenstein, as it says on the cover — is unlikely to have come as a surprise to anyone.  Given the recent relaxing of the Comics Code Authority’s rules regarding the depiction of horror, as well as the subsequent launch by Marvel of two series featuring (or at least inspired by) the other members of Universal Pictures’ classic trinity of monsters — i.e., Dracula and the Wolfman — the four-color advent of a Marvel version of Victor Frankenstein’s famous creation must have seemed all but inevitable to most observers.  Read More

Werewolf by Night #3 (January, 1973)

Back in September of last year, we took a look at Marvel Spotlight #2 (Feb., 1972), the comic book in which the feature “Werewolf by Night” made its debut.  That issue introduced readers to Jack Russell, a modern Los Angeles teenager who, on his eighteenth birthday, made the very unwelcome discovery that he’d inherited the curse of lycanthropy from his late father, who’d been a baron in some unnamed European locale (eventually revealed to be — where else? — Transylvania) before being slain by silver bullets.  We also met Jack’s younger sister, Lissa — who might share his curse — as well as his stepfather, Philip, whom both we and Jack were led to suspect by the end of this premiere episode might well be responsible for the death of Jack and Lissa’s mother, Laura, in an automobile accident.

Most of the key concepts, then, as well as the characters, that would drive storylines not only through this then-new feature’s three-issue run in Marvel Spotlight, but into the earliest issues of its own title as well, can be found in its first installment, as scripted by Gerry Conway (from a plot by Roy and Jean Thomas) and drawn by Mike Ploog.  But there was one key ingredient to the series’ early continuity that wouldn’t be mentioned until MS #3, and wouldn’t make an on-panel appearance until issue #4.  This ingredient was the Darkhold — a sinister compendium of mystical lore that would come to stand as perhaps the most significant contribution to the Marvel Universe ever made by the series, ultimately becoming rather more consequential in the grand scheme of things than the Werewolf himself.  Read More

Marvel Spotlight #5 (August, 1972)

Like many another character to arise out of the production methods of the two major American comic book companies, Marvel Comics’ supernatural superhero Ghost Rider — the one with the flaming skull — had a number of creative minds involved in his beginnings.

Or, alternatively, he was in every significant sense the creation of one sole individual.  It all depends on whom you ask. (Or perhaps that should be “asked”, as more than one of the principals involved is no longer with us.)

That’s true in regards to a number of other comics characters as well, of course — though in most cases, the difference in opinion doesn’t make it all the way to federal court.  But more on that a bit later.  For now, let’s begin with a fact that’s not in dispute — to wit, that the flaming-skull guy who debuted in the 5th issue of Marvel Spotlight half a century ago was not the first comic book hero to bear the name “Ghost Rider”.  Read More