Marvel Premiere #10 (September, 1973)

Two months ago we covered Marvel Premiere #9, the inaugural issue of writer Steve Englehart and artist Frank Brunner’s celebrated run on Doctor Strange, Master of the Mystic Arts.  This time, we’ll be taking a look at that creative team’s second outing, one which may be considered almost as significant as the first, for at least three reasons.

The first is that this issue concluded the extended saga that had kicked off over a year earlier in Marvel Premiere #3, which had featured the first new full-length solo adventure of Dr. Strange since the cancellation of his title back in 1969.  The second is that after a couple of efforts from undeniably talented inkers whose styles nevertheless weren’t entirely harmonious with his own, Frank Brunner finally found the perfect embellisher(s) for his pencils on the series here, in the amorphous assortment of artists identified on MP #10’s opening splash page as “the Singing Sons of the Crusty Bunkers”:  Read More

Marvel Premiere #9 (July, 1973)

For artist Frank Brunner and Marvel Comics’ Doctor Strange, the third time around would prove to be the proverbial charm.

As we’ve covered in previous posts, Brunner first brush with the Dr. Strange feature came with Marvel Premiere #4, for which he supplied finishes to pencilled art (mostly just layouts) by Barry Windsor-Smith.  He returned four months later with Marvel Premiere #6, where his complete pencils were inked by Sal Buscema.  But unhappy with writer Gardner Fox’s scripts, as well as with the overall H.P. Lovecraft-by-way-of-Robert E. Howard “cosmic horror” direction of the series (a direction we should note had been inaugurated by plotter-editor Roy Thomas in issue #4, and then continued by Fox), the young artist left again after only a single issue.  Read More

Marvel Premiere #8 (May, 1973)

Last April, we took a look at Marvel Premiere #3 (Jul., 1972), which featured Doctor Strange starring in his first full-length solo adventure since the cancellation of his title back in 1969.  In this issue, artist Barry Windsor-Smith and scripter Stan Lee introduced a mysterious new adversary for the Master of the Mystic Arts — a menace who was powerful enough to suborn one of the Doc’s oldest and most formidable foes, Nightmare, but who remained yet nameless and unseen at the episode’s conclusion.

More clues were forthcoming in the following bi-monthly issue, which we covered here last June.  This one was drawn by Windsor-Smith in collaboration with relative newcomer Frank Brunner, while Archie Goodwin scripted from a plot by Roy Thomas; it saw the storyline take a turn towards cosmic horror, as Dr. Strange journeyed to the New England village of Starkesboro, whose half-human, half-reptilian inhabitants secretly worshiped the demonic entity Sligguth.  However, Sligguth himself was no more than another servant of the same dark threat that our hero had first learned of in MP #3 — a threat that still remained nameless in this installment, though we at least learned a bit more about him — mostly courtesy of Doc’s mentor, the venerable Ancient One, who warned of the imminent return of “a cosmic obscenity that slumbers”.  The issue ended on a cliffhanger, with Strange shackled to a stone altar, about to be sacrificed to Sligguth by the demon’s scaly celebrants:  Read More