Conan the Barbarian #37 (April, 1974)

At the time the topic of today’s blog post was originally published, January, 1974, new interior comic book art by Neal Adams wasn’t yet as rare as hen’s teeth — not quite.  Still, it was a good bit rarer than it had been just a year or so earlier, and thus it was a treat to see a second full-length story illustrated by the star artist come out just one month after the last one, which had appeared in DC Comics’ Batman #255.  (For the record, there was another story by Adams that came out in December, 1973, as well — a 10-page “Green Lantern” back-up in Flash #226, which my younger self managed to miss.)  Adding to the fun was the fact that Adams did all the art in the issue, pencilling and inking the issue’s cover as well as the whole 19-page story within.  (Or, at least, that’s what the credits said; per the Grand Comics Database, Joe Rubinstein assisted Adams in the inking of backgrounds.) 

Though it was barely evident in the finished product, “The Curse of the Golden Skull!” had an unusually rocky road to publication.  If you’ve read my previous posts concerning Adams’ previous collaborations with Conan the Barbarian writer/Marvel Comics editor-in-chief Roy Thomas on the “Kree-Skrull War” storyline in Avengers, or the “War of the Worlds” feature in Amazing Adventures, you might reasonably suspect that some kind of interpersonal friction between artist and writer/editor might have been involved in this project’s problematic gestation.  As best as I can determine, however, most of the difficulties that arose over the course of Conan #37’s production were out of the control of either Thomas or Adams, and inconvenienced them both about equally; in any event, it’s one of the few collaborations between the two creators (perhaps even the only one) where their later respective accounts of how the work came to be (the ones I’ve read, anyway) mostly agree with each other from start to finish.

So, what were the difficulties?  To begin with, the Conan comic-book story we now know as “The Curse of the Golden Skull!” was originally meant to be a completely different story — an adaptation of Lin Carter and L. Sprague de Camp’s “The City of Skulls”, which had first seen print in 1967 in the first chronological volume of Lancer Books’ Conan series (the cover of which [in a slightly later edition that happens to be the one owned by your humble blogger] is shown at right in all its Frank Frazetta-painted glory).  Roy Thomas offers the following helpful synopsis of this tale in his 2018 book Barbarian Life: A Literary Biography of Conan the Barbarian, Volume 1:

Conan and a black warrior named Juma (a de Camp-Carter creation) are escorting [the Turanian] King Yildiz’ beautiful daughter Zosara through the mountains when the three of them are captured — the only survivors of a larger Turanian party — and are carried to a lost city ruled by a fat despot named Jalung Thongpa, who naturally decides to add Zosara to his harem.  After being briefly enslaved, Conan and Juma kill the evil ectopmorph, despite the intervention of a gigantic six-armed living idol.  By the time Zosara is returned to Yildiz, she is pregnant by Conan. End of story.

If all had gone as originally planned, “The City of Skulls” would have been the first “official” Conan prose story not written by the hero’s creator, Robert E. Howard, to be adapted into comics form by Marvel. Unfortunately, despite Thomas’ understanding that Marvel and the story’s two authors had reached an agreement to license the story, problems arose at the last minute, and De Camp ultimately withdrew his permission for the adaptation.

Or perhaps I should say that problems arose a little after the last minute, as Neal Adams had already completed pencilling almost six full pages of the story when De Camp’s “sorry, but no” was received by Marvel.  Uh oh.

In Barbarian Life, Thomas tells us what happened next:

Luckily, realizing he was pulling the rug out from under us for technical legal reasons, de Camp generously granted Marvel-one-time permission to use Juma, who was prominent in the already drawn pages; all we had to do was restructure the story from that point on so that it was no longer “City of Skulls” or anything close to it.

However much he may have appreciated de Camp’s “generosity” at the time, Thomas evidently thought it would be legally prudent to put as much distance between his and Adams’ “new” narrative and “The City of Skulls” as possible; and so, he contrived to adapt another story in the latter’s place — a brief vignette written by Robert E. Howard around 1928-29, in which his pre-Conan barbarian hero Kull of Atlantis is mentioned, but never seen — a vignette called, you guessed it, “The Curse of the Golden Skull”.  (This, incidentally, was a work of which Marvel had already made notable recent use — in the “Doctor Strange” series in Marvel Premiere, of all places.  But we’ll have more to say of that anon.)

Working the Howard material into Thomas and Adams’ narrative involved (among other things) creating a three-page prologue to come before the six pages Adams had already pencilled based on “The City of Skulls” — which might not have been all that big a deal, if not for the other major problem that had arisen regarding the project, apparently concurrently with the legal wrangling with De Camp.  Which was that a story that had been planned as a 30-plus pager for Marvel’s black-and-white Savage Tales magazine found itself transformed into a 19-page piece for the color Conan the Barbarian comic.

How did this happen? Decades after the fact, Thomas himself wasn’t sure.  Again, from Barbarian Life:

…at some early stage, it suddenly became necessary or at least extremely advisable that the story Neal was penciling go into the color Conan comic instead [of Savage Tales], which meant it could be no more than 19 pages long at that time. After all these years, I’m not sure why the change was made, for although “City of Skulls” did fit chronologically into the period [of Conan’s life] I was covering in Conan the Barbarian at the time, I had known that when I had assigned Neal the story for the black-and-white Savage Tales.

Perhaps I shouldn’t presume to try to guess at an answer that Mr. Thomas himself hasn’t proffered, but it occurs to me that his motive in moving the story over to Conan may simply have been that there wasn’t a Savage Tales for it to go into at this particular time.  As regular readers of this blog may recall from our Savage Tales #3 post last October, the revival of that title with its second issue in June, 1973 was an unusually tenuous enterprise, with an auditor for Marvel’s parent company keen to make sure the magazine was profitable before giving it the go-ahead to continue.  ST #3 actually shipped a month later than originally scheduled, and Thomas’ editorial therein struck an elegiac tone, implying that he, at least, figured that there wouldn’t be any more issues to come.  While Savage Tales was never officially cancelled after #3 — not publicly, at any rate — the fourth issue wouldn’t be released until March, 1974, a whole five months following the previous “quarterly” installment.  Again, this is purely speculative on my part, but it seems at least plausible that the reason Thomas decided to place “The Curse of the Golden Skull!” in Conan the Barbarian is that, as far as he knew, there was nowhere else to place it, and might never be.

In any event, however it happened, Conan #37 is where “The Curse of the Golden Skull!” — a 19-page color comic-book story by Roy Thomas and Neal Adams — ultimately appeared.  And while we’ll have still more to say about the behind-the-scenes aspects of its productions a bit further on, I figure we’re ready to move on to take a look at the work itself; and so, without further preamble…

In Robert E. Howard’s original story, Rotath’s curses go on for a while, growing ever more colorful.  Take this paragraph, for example:

He cursed all men living and dead, and all the generations unborn for a million centuries to come, naming Vramma and Jaggta-noga and Kamma and Kulthas.  He cursed humanity by the fane of the Black Gods, the tracks of the Serpent Ones, the talons of the Ape Lords and the iron bound books of Shuma Gorath.

Shuma Gorath?  Yep.  I mentioned earlier that Marvel had made use of this story previously for “Doctor Strange”, and that was primarily in reference to this passage, which is the only place in Howard’s writing where that name — recently utilized for the Big Bad in an H.P. Lovecraft-by-way-of-R.E. Howard-inspired epic of cosmic horror that ran from the third through the tenth issues of Marvel Premiere — ever appears.  Considering how much mileage Marvel had already gotten out of the name (and would continue to, for decades to come), it’s both ironic and amusing — and maybe even slightly perverse — that, given the chance at last to use “Shuma Gorath” in its only authentic Howardian context, Roy Thomas opted not to do so… especially since he’d previously had the brass to work the name into a comics adaptation of Howard’s story “Dig Me No Grave”, where it didn’t originally appear.  I realize that Thomas was likely more concerned at the time with trying to cram a 30-plus-page Conan adventure into 19 pages, but still…

One more brief, and unrelated, note in regards to the story’s opening page, and then we’ll proceed:  According to Barbarian Life, the small image of Kull that we see reflected in Rotath’s eye wasn’t the work of Neal Adams; rather, a drawing by Marie Severin (who’d been the penciller for Kull’s own title from its second through its tenth issue) was photostatted into Adams’ artwork.  Why was this done?  Your guess is as good as mine, since Thomas doesn’t say.  (UPDATE, 1/13/24, 1:30 a.m.:  While Thomas is correct in stating that the image of Kull is by another artist than Adams, he’s wrong in attributing it to Marie Severin; it’s actually the work of Mike Ploog, and comes from the sixteenth page of Kull the Destroyer #11 [Nov., 1973].  Many thanks to AussieStu, who posted the correction on the Masterworks Message Board’s January, 1974 “Marathon” thread.)

Howard’s original “Curse of the Golden Skull” ends here, more or less — although in it, the unfortunate traveler’s fate is decidedly more prosaic; when he touches the skull, an adder concealed within it bites him, and he dies.  In any event, the rest of our present tale is only “inspired” by its prose namesake… well, by that, and by the need to put some distance between itself and “The City of Skulls”.

We come now to what would have been the first page of of our story, if it had in fact remained an adaptation of that Carter-deCamp yarn:

If you recall the ending of the last issue of the monthly Conan comic we covered on the blog (i.e., #26), you may be surprised to see our hero serving in the Turanian army in this one.  After all, that earlier issue’s story — the last chapter of the “Hyrkanian War” epic that had begun back in issue #19 — had concluded with Conan fleeing the sack of the conquered city of Makkalet, for which Conan had spent the last several issues fighting against the Turanian army.  What was more, he’d aroused the everlasting personal enmity of Prince Yezdigerd, commander of those conquering troops as well as heir to his nation’s throne, whose face he’d scarred at the climax of issue #20.  One might easily have assumed that Conan would have put as much distance between himself and Turan as possible in the eleven issues (and about as many months of the hero’s life) that had passed since #26’s “The Hour of the Griffin”.

Without getting into a detailed synopsis of all of Conan’s adventures betwixt #26 and #37, we’ll just note here that despite the wandering Cimmerian’s definite intention at the end of the former issue to return to the western Hyborian lands he knew best, circumstances had conspired to land him in the Turanian capital of Aghrapur as of issue #29. While there he’d gotten in trouble with the law over a matter completely unrelated to the Siege of Makkalet; given then a choice between imprisonment and enlistment in the army, Conan had chosen joining up as the lesser of two evils.  Roy Thomas managed to make it all plausible, and that’s all to the good, since he didn’t really have much choice; the more-or-less official chronology of Conan’s career which he’d committed the monthly Conan the Barbarian series to follow had the adventurer serving a stint in the Turanian army at this time in his life, so…

My sixteen-year-old self had read “The City of Skulls” in its Lancer Books edition, probably a couple of years before this, so I recognized Juma.  I recall being pleased (if a little surprised) by his appearance in this story, so I suppose I must have forgotten the details of that earlier tale’s plot; apparently, I assumed that Thomas and/or Adams had simply liked the character and arranged to “borrow” him for the occasion (which in a sense of course they had).

For anyone who might not recognize it, the last panel above is an obvious tribute by both Adams and Thomas to Frank Frazetta’s cover for Lancer Books’ Conan the Conqueror (1967).  It’s also the fourth panel in a page that ends up boasting thirteen of them — a sizeable number, by Bronze Age standards, and a reflection of the fact that Neal Adams got word about the reduction in his page-count allotment while he was still working on the first six pages of what everyone still thought was to be an adaptation of “The City of Skulls”.

In a 1998 interview published in the third issue of Comic Book Artist, Adams recalled the circumstances thusly:

I had done the first three pages and then was told that this was going to be a 19-page book!  I couldn’t go back and redo those three pages, but I had to grab the remaining story and [straining groan] compress it to remaining 16 pages.  It was in fact a 34-page book jammed down into 19 pages.  I refused in my own mind to limit the events of the book to shorten the story.

 

For that reason, the book to a certain degree suffers because of the smallness of the size.  There are a lot of little drawings in there; they’re like Sunday pages — 13 panels to a page!  So if you read that book, you almost have to mentally enlarge the pages to get the impact of the story, and there are pages that have a tremendous amount of lettering on them, simply because that much story had to be told.

I can easily understand Adams’ disappointment over how things turned out with Conan #37; on the other hand, I have to say that I don’t recall having any negative feelings about his artwork at all when I first read this story in January, 1974.  Yes, the panels were small, but that just meant there were more Neal Adams drawings to enjoy than there would be otherwise.  In any event, there’s no faulting either the clarity or the dynamism of Adams’ graphic storytelling, however compressed.

“For the suspicion with which white man views black — and vice versa — is not a thing of recent vintage.  More’s the pity.”  This is the sort of well-meaning sentiment you’d see expressed from time to time in late Silver and early Bronze Age comics (especially, it must be said, in those written by Roy Thomas).  While the idea at its core — i.e., that the fear of “the other” is a universal human trait — may be sound enough, as a response to the endemic American problem of racial inequality, this commentary rather missed the mark back in 1974; in 2024, it feels even more wincingly tone-deaf.

For the record, this is the point at which Adams’ six pages originally drawn as an adaptation of “The City of Skulls” run out; from the entrance of the “unicorn” on to the issue’s end, he and Thomas will henceforth be telling their own story.

As is typical in Conan stories, regardless of who’s writing them, beasts we modern folk think of as mythical are revealed to have been nothing more than regular old mundane animals, so that our tale’s “unicorn” is shown to be a rhinoceros, while its “dragon” is merely a… okay, dinosaurs aren’t exactly “mundane”.  But they are known to have existed at some point in the Earth’s history, which makes them slightly more plausible than dragons… at least in theory.

Rotath sics the baboon-like creature on Conan, who manages to elude its claws and fangs long enough for him to loop his own chains over its throat…

As noted by Thomas in Barbarian Life, the princess in Carter and de Camp’s “The City of Skulls” is the daughter of King Yildiz, rather than of the king’s son, Yezdigerd.  The latter relationship definitely makes for greater dramatic potential, thanks to the backstory Thomas and his collaborators had developed for Conan’s relationship with the Turanian crown prince during the Hyrkanian War saga — though Thomas doesn’t really do much of anything with it, either in this or in succeeding issues.

When Conan comes to, he and Juma are both underground… along with a slew of other unfortunate men, all of whom are being forced to work in Rotath’s mines…

In Barbarian Life, Roy Thomas writes:

One of the odd highlights of Conan #37 was the giant slug which slithers through the later pages of the story.  Neal didn’t fool me when he drew the slug’s “face” to resemble female genitalia.  The fact was never mentioned overtly between us; Neal simply smiled obliquely when I hinted I knew what he was up to.  But I decided to ignore it and see if the Comics Code would notice and object.  Hey, maybe I just had a dirty mind, and what Neal had actually drawn was the artistic equivalent of a Rorschach blot — you could see in it whatever you wanted to.  We’d let the Code tell us if we were going to corrupt anybody’s young mind.

 

The Code evidently preferred to see the slug’s face as just a slug’s face, so the issue was printed as penciled.  Or maybe they were busy blushing, and were afraid we’d accuse them of having a dirty mind: “What do you mean, the slug is ‘dirty’? It’s just a slug!”

Call me unimaginative, but I’m not sure I’d see what Thomas did in these drawings if he hadn’t make a point of calling it out for me; in any case, I’m certain I didn’t see it at age sixteen, when I may have had a lot of curiosity about such matters, but no experience whatsoever.

Yolinda, in a panel from “Family Skeletons”, Savage Sword of Conan #234 (Jun., 1995). Text by Roy Thomas; art by Mike Docherty and Ralph Reese.

As noted earlier, at the end of “The City of Skulls”, King Yildiz’s daughter Zosara is pregnant with Conan’s child by the time she’s returned to her father.  Thomas was careful not to go there with the princess Yolinda, although the innuendo included in his story’s final panel certainly implied that something similar might just possibly happen on the road home to Aghrapur, at least if Conan gets his druthers.  In the end, however, the writer avoided using Yolinda as a character again, probably to avoid any future legal difficulties with L. Sprague de Camp…* or, more accurately, he put off using her again for twenty-one years, at which time he wrote a sequel of sorts to “The Curse of the Golden Skull” for Savage Sword of Conan.  In a three-issue storyline that reunited Yolinda with both Conan and Juma, it was revealed that the princess had in fact been made pregnant over the course of her earlier ordeal in Rotath’s domain — though neither Conan nor Juma, nor indeed any human male, had had anything to do with it.  It made for a sad tale, and an even sadder end… though for more details, you’ll need to track down SSoC #233-235 (May-July, 1995); or, if you’d rather, you can get the gist from this very informative page from The Appendix to the Handbook of the Marvel Universe web site.

Returning our attention to 1974, however… it would be back to business as usual on Conan the Barbarian‘s artistic front come issue #38, as John Buscema returned to his role as the title’s regular artist — a role he’d continue to fill admirably for many years to come.  Still, that didn’t mean that Neal Adams was all done with Robert E. Howard’s barbarian hero — not even for the year of 1974, as it turned out.  Along with contributing to the inking of Buscema’s pencils for several issues of Conan later in the year (as one of the pseudonymous “Crusty Bunkers”), Adams would also collaborate with Gil Kane on the lead story for the next issue of Savage Tales when that tile once again returned from the dead for the second time in March — and would paint that book’s cover, besides… though, naturally, that’s a topic we’ll need to defer further discussion of to another post, a couple of months from now.

 

Conan and Juma, together again for the first time, in a panel from “The City of Skulls”, Savage Sword of Conan #59 (Dec., 1980). Text by Roy Thomas; art by Mike Vosburg and Alfredo Alcala.

*Several years later, Marvel finally managed to acquire the rights to the “Conan” prose stories that had been written by de Camp and others; an adaptation of “The City of Skulls” was subsequently published in Savage Sword of Conan #59 (Dec., 1980), where it was presented as a “non-canonical” adventure of the Marvel Comics version of the hero.

34 comments

  1. Chris A. · January 13, 2024

    I own this one, as well as #45 which had Crusty Bunkers inks.

    Marvel missed a great opportunity to reprint #37 as part of a treasury edition. Those small panels would have been scaled up nicely.

  2. DontheArtistformerlyknownasfrodo628 · January 13, 2024

    A good story. One that survives the compression from 30 to 19 pages far better than most. Still, at this point, many Conan stories follow a similar pattern; Conan shows up in a new city or country, pisses off the rulers and get captured/enslaved/imprisoned and in retribution, brings the whole kingdom down around their ears, usually with an invading army in tow. I’m not complaining, mind you. What works, works and I loved the Conan stories then and now, but Thomas (or perhaps Howard before him, since most of these are adaptations) seems to have gotten into a bit of a rut. IMHO. Still, Adams’ art was a pleasure to see, even at such a small size, and that goes a long way to make the whole thing worth it. Thanks, Alan!

    • frasersherman · January 14, 2024

      Or “Conan steals something and wishes he hadn’t.”

  3. frednotfaith2 · January 13, 2024

    Great art, as usual, by Adams. I wonder why Thomas didn’t keep it as a 30 page with some sort of break in the story at page 19 for the remainder to be published in the next issue with either a short 8 page story or the beginning of another multi-issue story to take up the rest of that issue. Kirby did that often enough on FF & Thor in the 1960s

    • Chris A. · January 13, 2024

      After Neal Adams blew his deadlines on the conclusion of the Avengers’ Kree-Skrull storyline and Killraven, it is a wonder that Roy Thomas risked working with him again….but being what was supposed to be a magazine story, and not part of the monthly continuity, I guess Roy felt pretty safe. And in viewing them digitally, we can enjoy the art at a much larger scale, if desired.

  4. John Minehan · January 13, 2024

    Buscema both penciled and inled the next two issues of Conan (the second featuring his Conan version of Hal Foster’s Prince Valiant story with the crocodile in Egypt). I suspect deadline pressure from that drove the re-purposing of the Adams story as well.

    The Batman, GL and Conan stories had me hoping Adams would do more color comics work, but that did not (quite) pan out.

    I have heard that Joe Rubenstein (who was about 14 at the time) did a lot of background work for Adams from about 1971 or so. Trevor Von Eeden and Rubenstein were genuine prodegies.

    The Crusty Bunker contributions came after Ernie Chan, Buscema’s regular inker on Conan, decamped .to DC.

    • Tactful Cactus · January 13, 2024

      How good would it have been if JB had been able to continue pencilling and inking the colour Conan. The Crusty Bunkers issues were also very good, with the Laza-Lanti issue being my favourite. I remember going through them panel by panel to try and work out which ones Adams had a hand in himself.

  5. Chris A. · January 13, 2024

    Alan, you initially missed Neal Adams’ Green Lantern backup story in Flash #226, but did you see the Human Bomb story he pencilled and Dick Giordano inked? It appeared in Action Comics #425, cover dated July, 1973 with a script by Len Wein (prior to Batman #255 by more than six months). Here is page one:

    https://2.bp.blogspot.com/zjQ6p7ox09-g4dQP9V0mNBi2FlGA15a9bw02qFOdMCvcgrnuCTrT6KIfDi2-_bSLgOt-l2tGg0l_=s0

    • Chris A. · January 13, 2024

      Sorry, Human Target, not Bomb. I’m really not familiar with Target.

      • Jphn Minehan · January 14, 2024

        “The Short Walk to Disaster Contract.” I remember it well. I liked Giordano’s art of this strip (with Infantino pencilling the first one and Adams pencilling this one.

      • frasersherman · January 14, 2024

        I was wondering how the hell I missed a Human Bomb solo.

        • John Minehan · January 14, 2024

          I’d still like to see this. The Quality Heoes have vast untapped potential. The art on the old Quality stories tended to be great and the stories were as wierd , random and cobbled together to get the work out on time as Timely at its worst.

          There is a certain charm there that a lot of ernest efforts since 1973 have not captured . . ..

    • Alan Stewart · January 13, 2024

      No, Chris — I was paying even less attention to Action Comics than I was to Flash, so I missed this one, too! 😉

      • Chris A. · January 16, 2024

        Here’s one more Len Wein-Neal Adams collaboration: a 6 page Superman/anti-pollution story. It was never inked or professionally lettered, and finally saw print in the Amazing World of DC Comics Special Edition #1 in January, 1976. I doubt it was ever intended for publication as a DC backup story. Most likely Adams got the account from the EPA or some other US gov’t agency through Continuity Associates….but where it would have ever seen print is a mystery to me. Here it is, courtesy of Diversions of the Groovy Kind:

        http://diversionsofthegroovykind.blogspot.com/2013/03/black-and-white-wednesday-superman-vs.html?m=1

  6. Spirit of 64 · January 13, 2024

    This is my all-time favourite Adams comic. ‘Nuff said.

    • Chris A. · January 13, 2024

      Wow. Batman #244 is mine, followed by one of his GL/GA stories, probably. His personal favourite was Superman vs. Muhammad Ali. Great art, but the story was so silly. He drew many classic stories in the ’60s – ’70s.

      • Tactful Cactus · January 13, 2024

        My favourite is Batman #237’s Night Of The Reaper. Also a bit silly, but silliness doesn’t necessarily apply when you’re 11 years old.

        • Chris A. · January 14, 2024

          But the humour in #237 offsets a far more serious theme, and quite well. The inside gag of the Rutland Halloween parties and comic creator likenesses made it even more fun.
          With Supes vs. Ali there were mountains of cheesiness in the script.

          • Tactful Cactus · January 14, 2024

            Maybe silly in the sense of being a bit overly contrived, but certainly Adams does it all with such style that it works better than it otherwise might’ve.

  7. Tactful Cactus · January 13, 2024

    I was lucky enough to get all of Neal’s other work on Conan (cover and interiors) at the time of publication, but for some reason missed this one at the time, and when I did get a hold of a copy a few years later, I remember being a bit disappointed with both the art and the story – and now I know why. Thanks for that. There ‘s still some inspired stuff on show from Neal here, but not seeing it in the bigger B&W format is another of those great what-might’ve-beens, along with his unfinished work on Shadows In Zamboula.

    I wasn’t aware until now that they’d borrowed one of Mike Ploog’s Kull faces, but as I already owned all the British Sphere Conan paperbacks by that time, I’m chuffed to say that I was sharp enough to spot the Frazetta tribute.

    • Chris A. · January 14, 2024

      Once again, Neal Adam’s blew the deadline with “Shadows of Zamboula,” forcing Savage Sword of Conan #13 to be a reprint magazine. In the lettercol of the following issue, Roy Thomas explained very candidly how he handed the unfinished art over to Tony de Zuniga and his artistic collective “the Tribe” to finish it in time for #14:

      https://2.bp.blogspot.com/fCz74FWvuUM4E9nEWk_5BMGytm5J4-Ou3Rt8H_BsQXJHM6b51Z5aEZxWDr6e0k2k6PwY3TcYP-3B=s0

      • Alan Stewart · January 14, 2024

        This is definitely one of those instances where Thomas and Adams’ accounts differ. We’ll have the opportunity to more thoroughly unpack the “he said/he said” for “Shadows in Zamboula” come July, 2026. 😉

        • Tactful Cactus · January 14, 2024

          Can’t wait! 😀

  8. frasersherman · January 14, 2024

    “along with a slew of other unfortunate men, all of whom are being forced to work in Rotath’s mines” The British fantasy writer Diana Wynn Jones made the observation once that “miner” doesn’t exist as a profession in most fantasy worlds, all mines apparently being crewed by captured prisoners.

    • John Minehan · January 14, 2024

      In many places, that was the model.

      For example, most of the Roman world, outside the British Isles, used slaves and prisioners to mine.

  9. John Minehan · January 14, 2024

    Adams’s pencils and inks of the first three or so pages of Shadows in Zamboula were striking.

    The rest of the story was interesting in terms of the choices the various inkers (Filipino artists like Alfredo Alcala) did with Adams’s layouts. Alcala did have an Adams influence in his US comics work, but he also had a variety of other influences.

    • frasersherman · January 14, 2024

      The art is amazing but it’s one of several where seeing the story as visual rather than words makes me much more conscious of the racial subtext — Scary Black Cannibals here, the prospect of black men assaulting a white woman in Drums of Tombalku.

    • Chris A. · January 14, 2024

      Alfredo Alcala cited Welsh painter and illustrator Frank Brangwyn as a major influence, but I see a lot more of Australian artist Walter Jardine’s impact on Alcala’s work, especially Jardine’s pen and ink work of the 1920s-30s, not to mention Franklin Booth.

    • Tactful Cactus · January 14, 2024

      I liked Alcala’s dense line-work on John Buscema’s layouts in early Savage Sword issues, but as time went on he seemed to rely more on tones to achieve his effects, and the results were less impressive, maybe due to deadline issues.

      • Chris A. · January 15, 2024

        Or the cost of cigarettes was getting too high. I have a friend who was inked by Alcala and when he opened the package of original art, the heavy smell of tobacco came off the pages. In the 1970s Alfredo used to stay up for three days and nights at a time, chain smoking and using his self-invented brush-pen, then collapse into sleep for a day, then repeat the process.

    • Chris A. · January 16, 2024

      Neal Adams inked a 12 page story pencilled by Vicente Alcazar in Eerie #53, cover dated January, 1974. Neal subsequently helped Alcazar get work at Marvel. Here is one of the pages of the story:

      https://cafans.b-cdn.net/images/Category_94287/subcat_142753/eSydTG4b_1310131330371.jpg

    • John Minehan · January 20, 2024

      Adams showed up at DC not long after this came out. I wonder if the blown deadline helps explain that?

  10. Chris A. · January 20, 2024

    Actually he had left DC then worked on Conan #37, followed by a lot of Marvel magazine covers. His only DC story in 1975 was an inking job over Paul Kirchner in House of Mystery #236, cover dated October, 1975.
    Here is page one:
    https://1.bp.blogspot.com/-AJeF4_FpV6E/YPNTiVhtgOI/AAAAAAAAFVw/iXxzFlWJ4kUmwlYrVOcpswL_SawXzZAFgCLcBGAsYHQ/s1742/MYSTERY%2B236016.jpg

  11. Bob · February 3, 2024

    One thing that always irked me was the way writers (and Roy Thomas in particular) covered up so much of the great artwork with text. So many unnecessary captions and word balloons when the pictures could speak for themselves.

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